- The Big Idea: Describe your team's game topic. What is the most important concept you want your players to learn? I want my players to learn about Rockets and The Rocket Boys History.
- Making Decisions as a Team: How did your individual ideas from "Imagining Your Game" come together for your team game topic? How did your team decide the topic? We first decided our topic to be about Anne Frank, but then we figured we should do something abut our own state so we done it on The Rocket Boys.
- Roles & Responsibilities: Tell us more about your team process. Please each talk about your specific roles, and how you work together. We have roles to do different scenes and different codes.
- Research: What kind of research went into the way you will express the game topic? We have found facts and stuff on it but not big searching.
- The User Experience: Explain the game play. What actions does the player take in the game? Has this changed since you first started planning your game? Why? They have to drag and drop and hitTest.
- Mastering Flash: What Flash resources have been most helpful in your learning so far, and why? How did you locate these resources? We haven't actually started making the game yet.
- Overcoming Challenges: What curriculum topic has been most difficult for you so far? How did you overcome this difficulty? I don't understand this.
Friday, October 21, 2011
Paper Prototype :D
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